![]() ![]() It may take some adjustment for those who are used to playing shooters on the PS3, but it’s worth getting the hang of. The outward curve of the L2/R2 buttons, used here for aiming down sights and firing, respectively, feels immediately familiar and natural. Surprise! The DualShock 4 turns out to be a great gamepad for this sort of title, much better than its PlayStation 3 predecessor. It’s a shooter. Guess what? Killzone: Shadow Fall feels like a first-person shooter. While not every environment in Shadow Fall is so open, this particular chunk of games gives players the opportunity to tackle a series of tasks in any order that they choose. ![]() The task at hand involves rescuing a missing squad of friendlies, though getting to their behind-enemy-lines location involves taking out a series of Helghast-patrolled security posts. Search and rescue. Our playable demo drops Kellen into a high-altitude jungle setting, with towering palm fronds and undulating green grasses running right up to the edge of cliffside ledges overlooking sheer drops. This is the state of things as players step into the combat boots of Shadow Marshal Lucas Kellen, a special forces covert operative for the ISA The two communities share the planet, but are separated by towering walls. Resentment runs high, however, and tensions on both sides have created a cold war that threatens to turn into open conflict. The long-running war between the Interstellar Strategic Alliance (ISA) and the Helghast that played out in the previous games is largely over, with Helghast refugees having been relocated to the lush jungle world of Vekta, populated by the native Vektans. Killzone: Shadow Fall picks up roughly three decades after the events of Killzone 3.
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